Control. An observability and monitoring dashboard for Roblox game servers.
My Role
I originally came up with the idea for Control back in 2020. It was impossible to find a good monitoring solution for Roblox games because there simply weren't any. I was tired of having to manually check the server logs for any errors, so I decided to build my own.
I was the sole developer on this project, and responsible for the entire development process from start to finish.
Architecture
Control consists of two parts; the Roblox plugin, and the web dashboard. The plugin sends data to the backend, and the dashboard displays that data.